![]() Immediately after finishing up Elex I spent a few hours starting up SteamWorld Dig 2, the direct sequel to SteamWorld Dig, a metroidvania (action platformer with exploration) game that I finished mid-2017. I kinda hate the character design though. Status: Finished! SteamWorld Dig 2 A clipped 4K screenshot of SteamWorld Dig 2. Great game otherwise, despite how broken and difficult it was. I doubt it was intentional or political but it did stand out some. Perhaps it just comes down to comparing the resources of a huge studio out of Amsterdam to a small one based in Essen, but it shouldn’t be such a contrast. This began to nag at me as I was making my Games of the Year list and taking stock of the world of Horizon: Zero Dawn a game where they took the time to represent all races possible. Who survived? Apparently just white folks that made babies. The story involves almost all human civilization being wiped out by a comet and four factions surviving across the sole remaining habitable continent. I know this will come across as “social justice warrior” rhetoric, and that is why it won’t be in my review but why should a game be completely white and completely heterosexual? The premise of the game does not call for it. ![]() To be clear, I don’t -need- games to represent all races and sexuality in games, but I think RPG games are specifically better when they represent as many perspectives as possible. Piranha Bytes games are fantastic and immersive open world games that are, much like Spiders ( Technomancer, Bound By Flame) full of awkward combat, cheap voice acting, and a lot of in-game glitches/bugs but they aren’t known for representing all human beings in their games the same way BioWare are. ![]() ![]() I’ll keep this brief as I’m writing a pretty lengthy review on the game but the nagging takeaway from the game’s world design and cast is an observation that the world of Elex is entirely white-washed. Elexįirst and most pressing news is that my ~70 hour adventure in the world of Magalan has ended with completion of Piranha Byte‘s latest open-world RPG Elex. Here I’ll generally update my progress in any and all games I’ve touched in the past two weeks, updates on reviews I’m writing, games I’m looking forward to, thoughts I’ve had, and things I’ve purchased. BACKLOG is a bi-weekly update column on how I’m progressing through “old” games that have been stuck in my ‘backlog of unfinished games’. ![]()
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